Development really took me away from regular blog posts so I took a moment to write an actual blog post, not just pasting patch notes. I’ll talk what I was working on recently and what is coming to the Courier of the Crypts.
Game developers are often victims to the huge number of scams which are always about getting free keys under the mask of media entity (Let’s players, reviewers, bloggers…). These keys are then sold on various pages like G2A or in my recent case, directly on Reddit. Continue reading →
There was no development blog post in a while now. That’s mostly because I’m updating the game constantly and you can see all the updates & changes through the updates. There will be a bigger pause until the next update so I’m going to talk more about the next map and achievements – both will see the light in the next content update :)
In my free time I create random assets just to try something new out or just for the sake of relaxation. Sometimes, the small test can grow in something bigger and it’s a waste of art if it’s not used right? I’ve picked some of them over the time and created asset packs out of them which I sell on Asset Stores. It’s not much but I’ll keep doing this from time to time. You can check all of them here.
First content update is live on Steam! It’s a bit smaller than planned but there is still a big map full of enemies, puzzles and secrets to be found. Also, if you’re afraid of spiders you’ll find this update suitable for you because Aracnophobic filter is in the game now!
4 days passed since the game launched on Steam Early Access and I get lots of questions about sales, crashes and how was the launch in general and I’ll be answering these questions and sharing more of my thoughts about everything.