DevBlog – crypt map selection and more

blog_cotc_mapselectionAfter pre-order preparations I moved on with the development and made quite some progress. The most noticeable is crypt map selection screen design which I’ll be implementing in the next week. I also did an update on the main menu options and other minor detail additions.

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Pre-Orders UNLOCKED!

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I’m happy to announce that Courier of the Crypts opened its doors for pre-orders.

Support the development by pre-ordering the game for a discounted price and gain extra perks as an early supporter. Every tier grants your name written in the credits as well as Steam key and DRM Free copy of the game when available.

>>> Check out details and PRE-ORDER today!

Pre-orders and extra perks will last until the start of the early access phase!

Early access is planned for the March 2015 with regular updates after that. Hopefully, the game will be finished in late 2015.

You can choose from 3 different tiers, each offering more perks.

cotc_preorders_tiersIf you have any further questions please let me know in the comments :)
http://www.courierofthecrypts.com/preorders

Screenshot Saturday – Crypt jail cells

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Check out animated version here
This is a tiny piece from the new map that I’ve started to work on. Players will venture into the Crypt jail cells where they’ll learn more about the cultists and their agenda. You know, crypts doesn’t really need jail cells in the first place but cultists does.

DevBlog – new character portraits in development

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Back in November, when I released a demo-preview version of the game lots of people tried the game out. Most of the comments were extremely positive but there were also some critics among which, the most common one was about the character portraits. I’ve promised you that portraits will be remade and so I went on a quest for a character portrait (pixel) artist and I found the perfect one.

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Courier of the Crypts Pre-Orders opens on February 17th

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In less than two weeks I’ll start accepting pre-orders for the Courier of the Crypts via Humble Store Widget. Get ready for the February 17th everyone! As I’ve mentioned previously, pre-orders will be opened until the early access release on Steam which will follow in 2 or 4 weeks max.

Why pre-ordering before the early acces?

  • Get a game for a discounted price (even lower than the early access)
  • Be in the credits as an early supporter
  • Get extra limited perks by picking silver or gold tier

All pre-orders will get Steam key once the game reaches the early-access phase. I’ll do my best to add even more options since I realize not everyone uses Steam as their primary platform.

Also, I want to use this blog post to tell you all a bit more about my plans and what will the early-access include because I’m sure you all want to know that.

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Courier of the Crypts : Pre-Orders soon

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I just wanted to share this great news with all of you. Courier of the Crypts will start accepting pre-orders for the early access very soon. In the time of pre-orders, you’ll be able to pick one of 3 tiers – basic, silver, gold. Eeach one of them will offer extra perks for your purchase.

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DevBlog – main menu preview (video)

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In the last few days I was working on the main menu for the first time next to some other stuff. I’ve always wanted to have a menu with great ambient where players can get immersed instantly. It was a tough call what to make for the first thing the player will see but after few sketches and mockups I came up with this idea.

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DevBlog – controller support, map development, relics & future

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Week is around and I must say that I’ve done lots of progress:

  • Map development & tiny details
  • Full controller support implemented
  • Resolution issues & solutions
  • Relics
  • Future for the Courier of the Crypts

Dig in my friends ;)

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Indie Impressions

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When I was a kid, I was playing many games that touched my heart, soul or whatever you want to call it. That feeling stayed with me to this very day. Most of the games that I’ve played in the past few years didn’t touch me at all although they may be unique, fun, relaxing or beautiful. However, there are still games to be found that can move my gaming heart and leave a seal on it. Those are the games that I want to write about in the upcoming Indie Impressions series.

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DevBlog – details & maps reconstruction

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Hey everyone! First of all I would like to wish you all a happy new year :D

I haven’t posted anything in a while because I was still relaxing and working on the game or better said engine in silence. There isn’t much progress game wise but due to changes mentioned in the previous develoment post I had to reconstruct some stuff along the way.

You may have noticed that I didn’t use Wednesday Recap in the title this time and most likely I won’t be using it again in the future because it doesn’t make much sense if I always miss wednesday, even if for just few hours.

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