I have some great news for everyone that kept dying and cursing in the Courier of the Crypts demo preview – checkpoints! I’ve implemented them and they are working now more or less. I also have some great news for those that don’t like checkpoints. Matej did an impressive update on the portraits as well.
In this Development Blog post:
Checkpoints and all the problems I had implementing them (technical details)
Consequences of dying and respawning at the checkpoint
Here I am with another update from the development. There was a weekly pause with the gamedev because life kicked in, throwing some ugly stuff in my face. Next to that, studies started and I’ll be away for almost 2 days every week so I can finish the last exam and execute fatality on the final thesis. Don’t worry though, that’s not a barrier for the game.
In this Development Blog post:
Main menu / options progress & updates (screenshots)
After pre-order preparations I moved on with the development and made quite some progress. The most noticeable is crypt map selection screen design which I’ll be implementing in the next week. I also did an update on the main menu options and other minor detail additions.
I’m happy to announce that Courier of the Crypts opened its doors for pre-orders.
Support the development by pre-ordering the game for a discounted price and gain extra perks as an early supporter. Every tier grants your name written in the credits as well as Steam key and DRM Free copy of the game when available.
Check out animated version here
This is a tiny piece from the new map that I’ve started to work on. Players will venture into the Crypt jail cells where they’ll learn more about the cultists and their agenda. You know, crypts doesn’t really need jail cells in the first place but cultists does.
Back in November, when I released a demo-preview version of the game lots of people tried the game out. Most of the comments were extremely positive but there were also some critics among which, the most common one was about the character portraits. I’ve promised you that portraits will be remade and so I went on a quest for a character portrait (pixel) artist and I found the perfect one.
In less than two weeks I’ll start accepting pre-orders for the Courier of the Crypts via Humble Store Widget. Get ready for the February 17th everyone! As I’ve mentioned previously, pre-orders will be opened until the early access release on Steam which will follow in 2 or 4 weeks max.
Why pre-ordering before the early acces?
Get a game for a discounted price (even lower than the early access)
Be in the credits as an early supporter
Get extra limited perks by picking silver or gold tier
All pre-orders will get Steam key once the game reaches the early-access phase. I’ll do my best to add even more options since I realize not everyone uses Steam as their primary platform.
Also, I want to use this blog post to tell you all a bit more about my plans and what will the early-access include because I’m sure you all want to know that.
I just wanted to share this great news with all of you. Courier of the Crypts will start accepting pre-orders for the early access very soon. In the time of pre-orders, you’ll be able to pick one of 3 tiers – basic, silver, gold. Eeach one of them will offer extra perks for your purchase.
In the last few days I was working on the main menu for the first time next to some other stuff. I’ve always wanted to have a menu with great ambient where players can get immersed instantly. It was a tough call what to make for the first thing the player will see but after few sketches and mockups I came up with this idea.