Final round before the release

As you could see, I have been quiet about the development lately, very very quiet. However, I released two content updates into the wild meanwhile so it’s not like the game is dead or abandoned, as always, it’s far from that. Time is just a very limited resource at the moment and I rather spend it on game development than writing regular blog posts and spreading the news around the social media as I did in the past. With that being said, things will change slowly from this point on. If you were not following the game on Steam then I may have some big news for you – in September, I released the final content update for the Courier of the Crypts before the final release. The very last update!

I also uploaded DRM-Free version with the latest update on Humble Store and Itch.io.

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Adventure of porting Courier of the Crypts to Mac OS

Facepalm, sigh, nervous finger tapping…more sighs and facepalms. That’s how will I remember the experience of porting the Courier of the Crypts from Windows to Mac OS.
I want to share the story of the whole porting procedure with you, what problems did I have and how did I feel through the whole experience as a MAC virgin. Maybe, it will also help the future me and others with the same problems.
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News and bits from the crypts!

Few months passed since the last update but I finally made my appearance to write another lengthy blog post to cover up for last few months – last two content update to be more precise. I hope you all had a great time meanwhile.

Content Update title

As you know, my life got a bit busier in last year and when I have free time available I work on the game instead on blog posts although there is a lot to write about (development, progress, tutorials etc.) but I promise I will find more time for blog posts.

Content: Content Update 6, Content Update 7, MAC Build in progress

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Happy Halloween (CotC update)

Hello again everyone after a long pause. I hope everyone is doing fine and your Halloween preparations are in progress, however you’re going to spend that tiny holiday.

HalloweenUpdate2

I was working hard in my free time to produce a content update for the Courier of the Crypts containing 2 new maps but sadly I’ve only managed to release a small update with changed Cathedral map ending and Halloween themed main menu screen (and some fixes here and there). Last releases weren’t as polished as I wanted them to be so I’ve decide to slow down a bit and rather release better stuff than lots of poorly made content.

2 new maps are both almost finished so you can expect new content update soon. Now, if you don’t have anything do to on the Halloween, why not give a Courier of the Crypts a go? If you don’t own it, it’s 20% off on Steam wink

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[Dev thoughts] State of Courier of the Crypts

devthoughty

As you could see there was no blog post for about 3 weeks now. There was another big gap before that so I need to explain a bit what’s going on with the project and my life. Expect this post to be a bit longer but you may find some logical explanations for the mysterious gaps at least.

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