First music of the crypts – preview (video)

As you can see, this is not usual wednesday recap post. This post is about *drumroll* MUSIC! I’m really happy to share with all of you these first pieces of music that you may hear in Courier of the Crypts.

While was working on the sound system, Zdravko was diligently creating music pieces and sounds. In this month I’ve recieved 3 music pieces and for that occasion I’ve made a video where you’ll see combination of visuals and music.

We’re looking for your feedback on the music – do you think it fits to the visual theme? Do you like whole combination? Your feedback is more than welcome!

I know it’s hard to say without other sounds and Courier walking and waving around with his torch but do your best and enjoy the video.

In the video you can only hear parts of the full songs, Zdravko was kind enough to put those pieces on the soundcloud so you can listen them in full length.

These music pieces will be later torn down to pieces which will be played on special parts of the level depending on the situation. These whole tracks serves for something more *hint hint*

I really hope you liked the speciality of this post as I did. Your feedback on the music will be much appreciated since it will help us determine if we need to change directions or keep it that way (only better of course).

Short post about the development (sound system) is coming soon as well. Stay tuned! :D

  • Christer Egon Eckermann

    Amazing! This is really taking shape. :D Good variation between the tracks, and they all sounded fitting for the Courier. :)

  • Awesome progress! And to add my 2 cents to the music – I kind of imagined something a bit less christmassy :) More serious, foreboding and mysterious. I think it would contrast nicely with the Courier’s more cartoony look.

    I suppose each of us has built his own “soundscape” based on just images and imagination .. so you definitely did the art right :)

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  • Thaks a lot to both of you – for good words and taking time for commenting :)

    @primozjakin:disqus: I totally know what you mean. We are indeed aiming for dark and omnious music and most of it will be like that. I’ve mentioned already in the post but there will be some places with special music to feel that place with eyes and ears. Library for example is very magical place in the game but that kind of music won’t play in there for the whole time. You’ll hear piece of it when you enter it and maybe in some more places. Or in case of the underground cathedrale map, I want to have music that represents that “holy” place. You know what I mean? But as you said, one can have it’s own interpretation of the place and how it feels but I think we won’t let you down on this one ;)
    I did put some text here now…woah! :D Thanks again Primož!

    @ecker00:disqus: I’m really glad you like the variations and to see them fit. I know it’s hard to imagine from the limited footage in the video but I’m glad you can.

    PS: I’m really sorry for that late reply. Things got out of the way :/