There was no development blog post in a while now. That’s mostly because I’m updating the game constantly and you can see all the updates & changes through the updates. There will be a bigger pause until the next update so I’m going to talk more about the next map and achievements – both will see the light in the … Read More
First content update is live on Steam! It’s a bit smaller than planned but there is still a big map full of enemies, puzzles and secrets to be found. Also, if you’re afraid of spiders you’ll find this update suitable for you because Aracnophobic filter is in the game now! Read further for content update details.
Well, it’s not really a day after but I thought the title fits the previous blog title “A day before the release” smile 4 days passed since the game launched on Steam Early Access and I get lots of questions about sales, crashes and how was the launch in general and I’ll be answering these questions and sharing more of … Read More
This one of the maps that will come with next content update on Steam Early Access. It will be irritating because we’re talking about sewers here. Don’t worry, you’ll have fun. It’s a map you’ll remember wink
So, I’ve decided to write few lines how I feel about the tomorrow’s release of the Courier of the Crypts on Steam Early Access. I pretty much have mixed feelings and a lot of thoughts next to tired eyes and mind. Here’s the Steam game page if you missed it First of all, I don’t think I realize the big … Read More
After all the years of the development I proudly announce that Courier of the Crypts is getting on Steam Early Access this Thursday – May 21st! bigsmile Visit the official Steam game page
There was no blog post in a while because I was working on numerous fixes (bugs, crashes) and polishing details for the game. I’ve decided to write a new blog post mainly because I need to supply some information about Early Access because everyone who pre-ordered the game are wondering WHEN is that time of release.
Two weeks passed since the last DevBlog update and I’m sorry for that. I’m sure lots of you are waiting for more updates on Steam release since you’ve preordered the game and I have some good news about that as well. In this development blog post: AOE damage implemented Reservoir map update (map from the early demo preview) More polishing … Read More
I have some great news for everyone that kept dying and cursing in the Courier of the Crypts demo preview – checkpoints! I’ve implemented them and they are working now more or less. I also have some great news for those that don’t like checkpoints. Matej did an impressive update on the portraits as well. In this Development Blog post: Checkpoints and … Read More
Here I am with another update from the development. There was a weekly pause with the gamedev because life kicked in, throwing some ugly stuff in my face. Next to that, studies started and I’ll be away for almost 2 days every week so I can finish the last exam and execute fatality on the final thesis. Don’t worry though, that’s not a barrier … Read More