Here I am with another update from the development. There was a weekly pause with the gamedev because life kicked in, throwing some ugly stuff in my face. Next to that, studies started and I’ll be away for almost 2 days every week so I can finish the last exam and execute fatality on the final thesis. Don’t worry though, that’s not a barrier … Read More
I’m happy to announce that Courier of the Crypts opened its doors for pre-orders. Support the development by pre-ordering the game for a discounted price and gain extra perks as an early supporter. Every tier grants your name written in the credits as well as Steam key and DRM Free copy of the game when available. >>> Check out details … Read More
Check out animated version here This is a tiny piece from the new map that I’ve started to work on. Players will venture into the Crypt jail cells where they’ll learn more about the cultists and their agenda. You know, crypts doesn’t really need jail cells in the first place but cultists does.
Back in November, when I released a demo-preview version of the game lots of people tried the game out. Most of the comments were extremely positive but there were also some critics among which, the most common one was about the character portraits. I’ve promised you that portraits will be remade and so I went on a quest for a character … Read More
In less than two weeks I’ll start accepting pre-orders for the Courier of the Crypts via Humble Store Widget. Get ready for the February 17th everyone! As I’ve mentioned previously, pre-orders will be opened until the early access release on Steam which will follow in 2 or 4 weeks max. Why pre-ordering before the early acces? Get a game for a … Read More
I just wanted to share this great news with all of you. Courier of the Crypts will start accepting pre-orders for the early access very soon. In the time of pre-orders, you’ll be able to pick one of 3 tiers – basic, silver, gold. Eeach one of them will offer extra perks for your purchase.
In the last few days I was working on the main menu for the first time next to some other stuff. I’ve always wanted to have a menu with great ambient where players can get immersed instantly. It was a tough call what to make for the first thing the player will see but after few sketches and mockups I came up with this idea.
Week is around and I must say that I’ve done lots of progress: Map development & tiny details Full controller support implemented Resolution issues & solutions Relics Future for the Courier of the Crypts Dig in my friends wink
Hey everyone! First of all I would like to wish you all a happy new year bigsmile I haven’t posted anything in a while because I was still relaxing and working on the game or better said engine in silence. There isn’t much progress game wise but due to changes mentioned in the previous develoment post I had to reconstruct … Read More