GameDev Recap – 2018

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Year 2018 was rich for me in a sense of Game Development. Of course I have spent most of it working on the Courier of the Crypts but apart from that I was learning Unity, Blender and more Pixel Art in general. So far I was mostly working with custom engines (for my game and at the companies that I … Read More

Final round before the release

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As you could see, I have been quiet about the development lately, very very quiet. However, I released two content updates into the wild meanwhile so it’s not like the game is dead or abandoned, as always, it’s far from that. Time is just a very limited resource at the moment and I rather spend it on game development than … Read More

I’m doing game assets!

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In my free time I create random assets just to try something new out or just for the sake of relaxation. Sometimes, the small test can grow in something bigger and it’s a waste of art if it’s not used right? I’ve picked some of them over the time and created asset packs out of them which I sell on Asset Stores. … Read More

Courier of the Crypts – Content Update #1

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First content update is live on Steam! It’s a bit smaller than planned but there is still a big map full of enemies, puzzles and secrets to be found. Also, if you’re afraid of spiders you’ll find this update suitable for you because Aracnophobic filter is in the game now! Read further for content update details.

Pre-Orders UNLOCKED!

BlodyavengerCourier of the Crypts, News2 Comments

I’m happy to announce that Courier of the Crypts opened its doors for pre-orders. Support the development by pre-ordering the game for a discounted price and gain extra perks as an early supporter. Every tier grants your name written in the credits as well as Steam key and DRM Free copy of the game when available. >>> Check out details … Read More