Content Update #5 – Crypt Cathedral

BlodyavengerCourier of the Crypts, DevelopmentLeave a Comment

After a long time it is time for another content update. Courier managed to find a way from the magic library to the great cathedral of the crypts. What mysteries will he find there?

Next to a new map, there are also lots of improvements and some bug fixes to make the game better than it was. Continue reading for all the patch notes or you can check them out directly on Steam.

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DevBlog – Jail Cells & Achievements

BlodyavengerCourier of the Crypts, DevelopmentLeave a Comment

CotC_DevBlog_JailCells2

There was no development blog post in a while now. That’s mostly because I’m updating the game constantly and you can see all the updates & changes through the updates. There will be a bigger pause until the next update so I’m going to talk more about the next map and achievements – both will see the light in the next content update smile

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I’m doing game assets!

BlodyavengerNews2 Comments

In my free time I create random assets just to try something new out or just for the sake of relaxation. Sometimes, the small test can grow in something bigger and it’s a waste of art if it’s not used right? I’ve picked some of them over the time and created asset packs out of them which I sell on Asset Stores. It’s not much but I’ll keep doing this from time to time. You can check all of them here.

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Courier of the Crypts – Content Update #1

BlodyavengerCourier of the Crypts, NewsLeave a Comment

First content update is live on Steam! It’s a bit smaller than planned but there is still a big map full of enemies, puzzles and secrets to be found. Also, if you’re afraid of spiders you’ll find this update suitable for you because Aracnophobic filter is in the game now!
Read further for content update details.

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[Dev thoughts] A day after the release

BlodyavengerCourier of the Crypts7 Comments

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Well, it’s not really a day after but I thought the title fits the previous blog title “A day before the releasesmile

4 days passed since the game launched on Steam Early Access and I get lots of questions about sales, crashes and how was the launch in general and I’ll be answering these questions and sharing more of my thoughts about everything.

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