DevBlog – Checkpoints, portraits and more checkpoints

devblog_checkpoint

I have some great news for everyone that kept dying and cursing in the Courier of the Crypts demo preview – checkpoints! I’ve implemented them and they are working now more or less. I also have some great news for those that don’t like checkpoints. Matej did an impressive update on the portraits as well.

In this Development Blog post:

  • Checkpoints and all the problems I had implementing them (technical details)
  • Consequences of dying and respawning at the checkpoint
  • Portrait updates and dialog preview
  • Ghosts arrival changes
  • Other changes / updates

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DevBlog – new character portraits in development

DevBlog_NewPortraits

Back in November, when I released a demo-preview version of the game lots of people tried the game out. Most of the comments were extremely positive but there were also some critics among which, the most common one was about the character portraits. I’ve promised you that portraits will be remade and so I went on a quest for a character portrait (pixel) artist and I found the perfect one.

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