Happy launch day adventurers! Courier of the Crypts has officially left early access and launched on PC! On April 28th 2011, I started the Ludum Dare #20 game development compo, that’s when Courier of the Crypts idea was born. After 8 years of development the game was finally released! The whole journey had ups and downs but the finish lines … Read More
Year 2018 was rich for me in a sense of Game Development. Of course I have spent most of it working on the Courier of the Crypts but apart from that I was learning Unity, Blender and more Pixel Art in general. So far I was mostly working with custom engines (for my game and at the companies that I … Read More
Few months passed and 2 new maps were finished, local achievement system implemented (more about that in the next post) and additional polishing was done all around the game. Game is getting close to its final release but there is still a lot of work to be done. Today I will be talking about the polishing process, how I approach … Read More
Hello adventurers! Last month I was on another perilous adventure with the Courier, which has to be shared. Or at least I want to have it written down so I can keep it here as some kind of journal entry. As you might know, the Courier of the Crypts OSX release didn’t go as smooth as it seemed. In fact … Read More
As you could see, I have been quiet about the development lately, very very quiet. However, I released two content updates into the wild meanwhile so it’s not like the game is dead or abandoned, as always, it’s far from that. Time is just a very limited resource at the moment and I rather spend it on game development than … Read More
Few months passed since the last update but I finally made my appearance to write another lengthy blog post to cover up for last few months – last two content update to be more precise. I hope you all had a great time meanwhile. As you know, my life got a bit busier in last year and when I have … Read More
Hello again everyone after a long pause. I hope everyone is doing fine and your Halloween preparations are in progress, however you’re going to spend that tiny holiday. I was working hard in my free time to produce a content update for the Courier of the Crypts containing 2 new maps but sadly I’ve only managed to release a small … Read More
Development really took me away from regular blog posts so I took a moment to write an actual blog post, not just pasting patch notes. I’ll talk what I was working on recently and what is coming to the Courier of the Crypts.
Game developers are often victims to the huge number of scams which are always about getting free keys under the mask of media entity (Let’s players, reviewers, bloggers…). These keys are then sold on various pages like G2A or in my recent case, directly on Reddit.
There was no development blog post in a while now. That’s mostly because I’m updating the game constantly and you can see all the updates & changes through the updates. There will be a bigger pause until the next update so I’m going to talk more about the next map and achievements – both will see the light in the … Read More