Adventure of OSX Porting – Pt. 2

BlodyavengerUncategorizedLeave a Comment

Hello adventurers! Last month I was on another perilous adventure with the Courier, which has to be shared. Or at least I want to have it written down so I can keep it here as some kind of journal entry. As you might know, the Courier of the Crypts OSX release didn’t go as smooth as it seemed. In fact … Read More

DevBlog – Checkpoints, portraits and more checkpoints

BlodyavengerCourier of the Crypts, Development7 Comments

I have some great news for everyone that kept dying and cursing in the Courier of the Crypts demo preview – checkpoints! I’ve implemented them and they are working now more or less. I also have some great news for those that don’t like checkpoints. Matej did an impressive update on the portraits as well. In this Development Blog post: Checkpoints and … Read More

DevBlog – updates updates updates

BlodyavengerCourier of the Crypts, Development8 Comments

Here I am with another update from the development. There was a weekly pause with the gamedev because life kicked in, throwing some ugly stuff in my face. Next to that, studies started and I’ll be away for almost 2 days every week so I can finish the last exam and execute fatality on the final thesis. Don’t worry though, that’s not a barrier … Read More