Late console implementation

BlodyavengerCourier of the Crypts, DevelopmentLeave a Comment

I’m sure you know a lot of games which have a console implemented one way or another. And it is not just for entering your cheat codes, it serves a higher purpose and that’s to make developer’s life easier by entering various commands for debugging. Through all the years of the development, I had a big need for a console … Read More

DevBlog – Checkpoints, portraits and more checkpoints

BlodyavengerCourier of the Crypts, Development7 Comments

I have some great news for everyone that kept dying and cursing in the Courier of the Crypts demo preview – checkpoints! I’ve implemented them and they are working now more or less. I also have some great news for those that don’t like checkpoints. Matej did an impressive update on the portraits as well. In this Development Blog post: Checkpoints and … Read More

DevBlog – updates updates updates

BlodyavengerCourier of the Crypts, Development8 Comments

Here I am with another update from the development. There was a weekly pause with the gamedev because life kicked in, throwing some ugly stuff in my face. Next to that, studies started and I’ll be away for almost 2 days every week so I can finish the last exam and execute fatality on the final thesis. Don’t worry though, that’s not a barrier … Read More

Relaxing music list

BlodyavengerArticles4 Comments

Our lives can be very stressful sometimes and music can help you calm down. When I’m working, be it game development, studying or cleaning, I like to listen to various type of music but I always prefered soothing pieces. People at Indie Game Developers group on facebook started a conversation about relaxing music so I’ve decided to finally make a list of music … Read More