DevBlog – main menu preview (video)

BlodyavengerCourier of the Crypts, Development2 Comments

In the last few days I was working on the main menu for the first time next to some other stuff. I’ve always wanted to have a menu with great ambient where players can get immersed instantly. It was a tough call what to make for the first thing the player will see but after few sketches and mockups I came up with this idea.

Wednesday Recap #9

BlodyavengerDevelopment4 Comments

I hope you had a great week(end) everyone! 🙂 Again, my weekend was busy with other stuff and Courier didn’t get much attention but I’ve still managed to do something nice. I was implementing more weather effects for storyline map like storm (heavy rain + lightning). It’s not much but it adds a lot. Next to that, I did more … Read More

Wednesday Recap #7

BlodyavengerDevelopment2 Comments

Hello everyone, I hope you had a great week! This time I’m really late and I’m over wednesday for a whole hour but it’s not over until I get to horizontal state. Sorry for that. Ok, straight to the point! This week, map design got my full attention and I reached that point of the map where you have to take … Read More

Wednesday Recap #6

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Hoi hoi hoi! Here I am again with some artish news. I was working on pixel art more or less, again…but still, progress is progress, right? My brains just weren’t ok for programming as well as my right ear (I got somekind of nasty infection). No more malarkey, let’s continue with updates. Something cool  First of all, take a glimpse … Read More

Back among the living…excuses and news!

BlodyavengerDevelopment, News2 Comments

Date goes back to the April 11th when I wrote last post and honestly it hurts me but you know, second life has priority. Job and school took me lots of time and those crumbs of time left were used for relaxation otherwise I would collapse. Well, despite everything, I’m returning here with bunch of news, ha! Courier of the … Read More

Happy Easter holidays!

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Courier is lurking trough the crypts trying to find easter eggs. I would like to see expression  on his face when he finds out that those are not what he thinks. Hah, this should be fun! Happy Easter holidays everyone! Please, don’t hunt rabbits – easter egg drop chance is only 0,01%

Screenshot Saturday #3

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One more screenshot, it was about time right? This is one of the secret shrines dedicated to the fallen spirits you can find in the crypts.There are still some pixel miracles missing that will make a place even kinder for ones eye. Take that oil urn mummy!

Screenshot Saturday #2

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It’s another Saturday! And I have another screenshot ready for you. This time, showing the barricades that can be found around the map blocking your path. I was working hard last two days implementing win screen to the game and map transition. Not to mention numerous minor fixes. Now, it feels great playing the game!

Down below the crypts

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I should definitely write more often and post regular updates about the progress but sometimes there are things that can’t be shown. I had to rewrite whole framework and there were some complications but more about that in the next post. I have two tiny pictures for you – this is the new theme for the last hub of levels. … Read More