DevBlog – Checkpoints, portraits and more checkpoints

BlodyavengerCourier of the Crypts, Development7 Comments

I have some great news for everyone that kept dying and cursing in the Courier of the Crypts demo preview – checkpoints! I’ve implemented them and they are working now more or less. I also have some great news for those that don’t like checkpoints. Matej did an impressive update on the portraits as well. In this Development Blog post: Checkpoints and … Read More

Wednesday Recap #32

BlodyavengerCourier of the Crypts, DevelopmentLeave a Comment

You might have heard that Kickstarter date for the Courier of the Crypts is revealed. I’m yelling around about it for a week now. Because preparations takes time I’ll stop with the weekly recaps until the campaign. After that, everything will go back to normal. So, no more recaps for 1 weeks but don’t worry. Instead of text blocks I’ll supply … Read More

Wednesday Recap #29

BlodyavengerCourier of the Crypts, DevelopmentLeave a Comment

Hello everyone, I hope you’re having a great week so far. Great or not, I’ll try to make it a bit better with this post, ok? Last week I left you empty handed because I was studying for the exam and there was not much progress done except the one for the trailer which is TOP SECRET for now. I’ve … Read More

Screenshot Saturday – Disembark

BlodyavengerCourier of the CryptsLeave a Comment

This is this weekend’s #screenshotsaturday. One of the maps will feature a boat ride and next to fast water slide you’ll be stopping at some points to do X stuff. At this stop, Courier was welcomed by mummies – not particularly nice welcome anyway.